FlappyBoid Chapter 1 part 1: Level Design and GameSDK
Tutorial info  
Difficulty Beginner
Updated July 12, 2022

      Time  Topic

  • 0:00   Arranging and customizing tool palettes
  • 2:48   Creating a new level
  • 4:26   Customizing Display Information
  • 4:48   Seeing the current camera's position
  • 6:03   Changing the camera speed
  • 7:00   Sculpting the terrain
  • 10:23 GameSDK FPS player entity functionality
  • 12:05 Adding brush entities to the terrain
  • 13:25 Snap to terrain and entity pivots
  • 16:55 Manipulating objects with move, rotate, & scale gizmos
  • 19:05 Understanding the default spawn point

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